Ars Oblivion

Ars Oblivion

Ars Oblivion is a digital-first emotional release platform where young adults anonymously surrender their regrets into an untraceable void, transforming the deeply personal act of forgetting into a quiet, collective experience.

ARS

OBLIVION

UCI 2026 Desing-A-Thon: Top 5 Professional Track

5 minute read

SKILL & GROWTH

Unique Concept To Life: The Art of Letting Go

Ars Oblivion isn't magic. Releasing a regret into the void won't make you forget, and it was never meant to. The intention is quieter than that: to remind you that you are not alone in what you carry. Every regret you release joins countless others, held by people just like you, living their lives on the same earth. It's an invisible contract between you and the universe — a quiet declaration that you are ready to let go. No data saved. No one watching. No interference. Just you, and the choice to release.




This project was challenging, but rewarding in the end. Tackling the idea of forgetting while weaving in a sense of community wasn't easy — regrets are deeply personal, and finding a way to honor that intimacy while still making something that felt collective and uniquely its own was one of the most meaningful design problems we've ever solved.



User Interviews

USER RESEARCH

We conducted qualitative interviews with 7 college students, ages 19–22, to understand how young adults experience and process regret.

2

1

3

Regret is tied to identity 

Users linked regret to moments of immaturity, disappointing others, or wishing they had acted differently.



No Performance

The space is private and honest, not built for validation or display.

Emotional Release

The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

We archive our mistakes because they left a mark, while our joys fade because they don't linger. Just like machine learning, we need the failure to map out the flight. You have to stumble once to know exactly where you'll never walk again

Maliyah Miller, 19

The palette was inspired by the universe — vast, indifferent, and swallowing. Deep navy, night sky, and frost blue were chosen not just for visual calm, but to evoke the specific sadness of letting something go. The universe doesn't hold onto things. Neither should you. The blues also carry nostalgia, that quiet ache that lives alongside regret, making the emotional tone feel honest rather than sterile.



Color & Theme

College students and young adults (19–23) who are emotionally reflective and navigating identity, academic pressure, and relationships. They journal, walk, or distract themselves to process emotions — and while familiar with anonymous digital spaces, they're cautious about privacy and trust aesthetics as a signal of safety.

Who We Designed For

DESIGN DECISION

We paired a handwritten script logo with monospaced, pixelated type to merge two worlds: the personal and the digital. The handwritten feel calls back to the ritual of writing something by hand — something meant only for you — while the coded, ASCII-influenced type grounds it in the digital interface it lives on.



Typography

Ars Oblivion's visual identity was built around a central tension — the intimacy of writing a letter and the finality of burning it, translated into a digital space.

Creative Strategy

Demo

DESIGN SHOWCASE

Inspired by Irvine brands Menya Hanabi and Auntea Jenny, the professional track challenges participants to design products, identities, or experiences that are culturally rooted and community-driven. Like a great meal or neighborhood spot, the mission is to create brands that forge genuine connection and become part of people's everyday lives.

Lost & Found

PROMPT

Regret is something young adults often carry as an isolating, internal burden, this is felt deeply but rarely spoken about.

Modern Day Healing Is Broken

PROBLEM

To give young adults a private, judgment-free space to release regret — and be able to move forward.

GOAL

1

3

2

Anti-archive: Nothing is stored, resurfaced, or revisited.

Emotional Release: The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

No Performance: The space is private and honest, not built for validation or display.

Leaving it all, together.

SOLUTION

Ars Oblivion is a digital emotional-release platform that helps users process personal regrets through a private, untraceable anti-archive.
The experience is designed to encourage reflection, release, and emotional closure without permanence, performance, or public visibility.

Key Principles:

MY ROLE

Brand Designer

UX Researcher

TEAM

Adrianna D

Mani E
Emma W

CONTEXT

UCI's 2026
Design-A-Thon

TOOLS

Figma

Photoshop

Illustrator
Perplexity

TIMELINE

3 Days

Ars Oblivion In Context

BEYOND THE SCREEN

Ars Oblivion was designed to feel like more than an app — a brand with a presence, a community of young adults who choose release over rumination. From posters to social media, the identity extends into everyday spaces, carrying the same quiet message: how does one little planet hold so much regret? Somewhere on Earth, someone else is letting go too.

MY ROLE

Brand Designer

UX Researcher

TEAM

Adrianna D

Mani E
Emma W

CONTEXT

UCI's 2026
Design-A-Thon

TOOLS

Figma

Photoshop

Illustrator
Perplexity

TIMELINE

3 Days

SKILL & GROWTH

Unique Concept To Life: The Art of Letting Go

Ars Oblivion isn't magic. Releasing a regret into the void won't make you forget, and it was never meant to. The intention is quieter than that: to remind you that you are not alone in what you carry. Every regret you release joins countless others, held by people just like you, living their lives on the same earth. It's an invisible contract between you and the universe — a quiet declaration that you are ready to let go. No data saved. No one watching. No interference. Just you, and the choice to release.




This project was challenging, but rewarding in the end. Tackling the idea of forgetting while weaving in a sense of community wasn't easy — regrets are deeply personal, and finding a way to honor that intimacy while still making something that felt collective and uniquely its own was one of the most meaningful design problems we've ever solved.



User Interviews

USER RESEARCH

We conducted qualitative interviews with 7 college students, ages 19–22, to understand how young adults experience and process regret.

2

1

3

Regret is tied to identity 

Users linked regret to moments of immaturity, disappointing others, or wishing they had acted differently.



No Performance

The space is private and honest, not built for validation or display.

Emotional Release

The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

We archive our mistakes because they left a mark, while our joys fade because they don't linger. Just like machine learning, we need the failure to map out the flight. You have to stumble once to know exactly where you'll never walk again

Maliyah Miller, 19

The palette was inspired by the universe — vast, indifferent, and swallowing. Deep navy, night sky, and frost blue were chosen not just for visual calm, but to evoke the specific sadness of letting something go. The universe doesn't hold onto things. Neither should you. The blues also carry nostalgia, that quiet ache that lives alongside regret, making the emotional tone feel honest rather than sterile.



Color & Theme

College students and young adults (19–23) who are emotionally reflective and navigating identity, academic pressure, and relationships. They journal, walk, or distract themselves to process emotions — and while familiar with anonymous digital spaces, they're cautious about privacy and trust aesthetics as a signal of safety.

Who We Designed For

DESIGN DECISION

We paired a handwritten script logo with monospaced, pixelated type to merge two worlds: the personal and the digital. The handwritten feel calls back to the ritual of writing something by hand — something meant only for you — while the coded, ASCII-influenced type grounds it in the digital interface it lives on.



Typography

Ars Oblivion's visual identity was built around a central tension — the intimacy of writing a letter and the finality of burning it, translated into a digital space.

Creative Strategy

Demo

DESIGN SHOWCASE

Inspired by Irvine brands Menya Hanabi and Auntea Jenny, the professional track challenges participants to design products, identities, or experiences that are culturally rooted and community-driven. Like a great meal or neighborhood spot, the mission is to create brands that forge genuine connection and become part of people's everyday lives.

Lost & Found

PROMPT

Regret is something young adults often carry as an isolating, internal burden, this is felt deeply but rarely spoken about.

Modern Day Healing Is Broken

PROBLEM

To give young adults a private, judgment-free space to release regret — and be able to move forward.

GOAL

1

3

2

Anti-archive: Nothing is stored, resurfaced, or revisited.

Emotional Release: The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

No Performance: The space is private and honest, not built for validation or display.

A Digital Tool For Collectors, Built By A Collector

SOLUTION

Ars Oblivion is a digital emotional-release platform that helps users process personal regrets through a private, untraceable anti-archive.
The experience is designed to encourage reflection, release, and emotional closure without permanence, performance, or public visibility.

Key Principles:

SKILL & GROWTH

Unique Concept To Life: The Art of Letting Go

Ars Oblivion isn't magic. Releasing a regret into the void won't make you forget, and it was never meant to. The intention is quieter than that: to remind you that you are not alone in what you carry. Every regret you release joins countless others, held by people just like you, living their lives on the same earth. It's an invisible contract between you and the universe — a quiet declaration that you are ready to let go. No data saved. No one watching. No interference. Just you, and the choice to release.




This project was challenging, but rewarding in the end. Tackling the idea of forgetting while weaving in a sense of community wasn't easy — regrets are deeply personal, and finding a way to honor that intimacy while still making something that felt collective and uniquely its own was one of the most meaningful design problems we've ever solved.



User Interviews

USER RESEARCH

We conducted qualitative interviews with 7 college students, ages 19–22, to understand how young adults experience and process regret.

2

1

3

Regret is tied to identity 

Users linked regret to moments of immaturity, disappointing others, or wishing they had acted differently.



No Performance

The space is private and honest, not built for validation or display.

Emotional Release

The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

We archive our mistakes because they left a mark, while our joys fade because they don't linger. Just like machine learning, we need the failure to map out the flight. You have to stumble once to know exactly where you'll never walk again

Maliyah Miller, 19

The palette was inspired by the universe — vast, indifferent, and swallowing. Deep navy, night sky, and frost blue were chosen not just for visual calm, but to evoke the specific sadness of letting something go. The universe doesn't hold onto things. Neither should you. The blues also carry nostalgia, that quiet ache that lives alongside regret, making the emotional tone feel honest rather than sterile.



Color & Theme

College students and young adults (19–23) who are emotionally reflective and navigating identity, academic pressure, and relationships. They journal, walk, or distract themselves to process emotions — and while familiar with anonymous digital spaces, they're cautious about privacy and trust aesthetics as a signal of safety.

Who We Designed For

DESIGN DECISION

We paired a handwritten script logo with monospaced, pixelated type to merge two worlds: the personal and the digital. The handwritten feel calls back to the ritual of writing something by hand — something meant only for you — while the coded, ASCII-influenced type grounds it in the digital interface it lives on.



Typography

Ars Oblivion's visual identity was built around a central tension — the intimacy of writing a letter and the finality of burning it, translated into a digital space.

Creative Strategy

Demo

DESIGN SHOWCASE

Inspired by Irvine brands Menya Hanabi and Auntea Jenny, the professional track challenges participants to design products, identities, or experiences that are culturally rooted and community-driven. Like a great meal or neighborhood spot, the mission is to create brands that forge genuine connection and become part of people's everyday lives.

Lost & Found

PROMPT

Regret is something young adults often carry as an isolating, internal burden, this is felt deeply but rarely spoken about.

Modern Day Healing Is Broken

PROBLEM

To give young adults a private, judgment-free space to release regret — and be able to move forward.

GOAL

1

3

2

Anti-archive: Nothing is stored, resurfaced, or revisited.

Emotional Release: The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

No Performance: The space is private and honest, not built for validation or display.

A Digital Tool For Collectors, Built By A Collector

SOLUTION

Ars Oblivion is a digital emotional-release platform that helps users process personal regrets through a private, untraceable anti-archive.
The experience is designed to encourage reflection, release, and emotional closure without permanence, performance, or public visibility.

Key Principles:

Inspired by Irvine brands Menya Hanabi and Auntea Jenny, the professional track challenges participants to design products, identities, or experiences that are culturally rooted and community-driven. Like a great meal or neighborhood spot, the mission is to create brands that forge genuine connection and become part of people's everyday lives.

Lost & Found

PROMPT

Regret is something young adults often carry as an isolating, internal burden, this is felt deeply but rarely spoken about.

Modern Day Healing Is Broken

PROBLEM

To give young adults a private, judgment-free space to release regret — and be able to move forward.

GOAL

1

3

2

Anti-archive: Nothing is stored, resurfaced, or revisited.

Emotional Release: The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

No Performance: The space is private and honest, not built for validation or display.

A Digital Tool For Collectors, Built By A Collector

SOLUTION

Ars Oblivion is a digital emotional-release platform that helps users process personal regrets through a private, untraceable anti-archive.
The experience is designed to encourage reflection, release, and emotional closure without permanence, performance, or public visibility.

Key Principles:

User Interviews

USER RESEARCH

We conducted qualitative interviews with 7 college students, ages 19–22, to understand how young adults experience and process regret.

2

1

3

Regret is tied to identity 

Users linked regret to moments of immaturity, disappointing others, or wishing they had acted differently.



No Performance

The space is private and honest, not built for validation or display.

Emotional Release

The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

We archive our mistakes because they left a mark, while our joys fade because they don't linger. Just like machine learning, we need the failure to map out the flight. You have to stumble once to know exactly where you'll never walk again

Maliyah Miller, 19

Demo

DESIGN SHOWCASE

The palette was inspired by the universe — vast, indifferent, and swallowing. Deep navy, night sky, and frost blue were chosen not just for visual calm, but to evoke the specific sadness of letting something go. The universe doesn't hold onto things. Neither should you. The blues also carry nostalgia, that quiet ache that lives alongside regret, making the emotional tone feel honest rather than sterile.



Color & Theme

College students and young adults (19–23) who are emotionally reflective and navigating identity, academic pressure, and relationships. They journal, walk, or distract themselves to process emotions — and while familiar with anonymous digital spaces, they're cautious about privacy and trust aesthetics as a signal of safety.

Who We Designed For

DESIGN DECISION

We paired a handwritten script logo with monospaced, pixelated type to merge two worlds: the personal and the digital. The handwritten feel calls back to the ritual of writing something by hand — something meant only for you — while the coded, ASCII-influenced type grounds it in the digital interface it lives on.



Typography

Ars Oblivion's visual identity was built around a central tension — the intimacy of writing a letter and the finality of burning it, translated into a digital space.

SKILL & GROWTH

Unique Concept To Life: The Art of Letting Go

Ars Oblivion isn't magic. Releasing a regret into the void won't make you forget, and it was never meant to. The intention is quieter than that: to remind you that you are not alone in what you carry. Every regret you release joins countless others, held by people just like you, living their lives on the same earth. It's an invisible contract between you and the universe — a quiet declaration that you are ready to let go. No data saved. No one watching. No interference. Just you, and the choice to release.




This project was challenging, but rewarding in the end. Tackling the idea of forgetting while weaving in a sense of community wasn't easy — regrets are deeply personal, and finding a way to honor that intimacy while still making something that felt collective and uniquely its own was one of the most meaningful design problems we've ever solved.



SKILL & GROWTH

Unique Concept To Life: The Art of Letting Go

Ars Oblivion isn't magic. Releasing a regret into the void won't make you forget, and it was never meant to. The intention is quieter than that: to remind you that you are not alone in what you carry. Every regret you release joins countless others, held by people just like you, living their lives on the same earth. It's an invisible contract between you and the universe — a quiet declaration that you are ready to let go. No data saved. No one watching. No interference. Just you, and the choice to release.




This project was challenging, but rewarding in the end. Tackling the idea of forgetting while weaving in a sense of community wasn't easy — regrets are deeply personal, and finding a way to honor that intimacy while still making something that felt collective and uniquely its own was one of the most meaningful design problems we've ever solved.



User Interviews

USER RESEARCH

We conducted qualitative interviews with 7 college students, ages 19–22, to understand how young adults experience and process regret.

2

1

3

Regret is tied to identity 

Users linked regret to moments of immaturity, disappointing others, or wishing they had acted differently.



No Performance

The space is private and honest, not built for validation or display.

Emotional Release

The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

We archive our mistakes because they left a mark, while our joys fade because they don't linger. Just like machine learning, we need the failure to map out the flight. You have to stumble once to know exactly where you'll never walk again

Maliyah Miller, 19

Ars Oblivion In Context

BEYOND THE SCREEN

Ars Oblivion was designed to feel like more than an app — a brand with a presence, a community of young adults who choose release over rumination. From posters to social media, the identity extends into everyday spaces, carrying the same quiet message: how does one little planet hold so much regret? Somewhere on Earth, someone else is letting go too.

Ars Oblivion In Context

BEYOND THE SCREEN

Ars Oblivion was designed to feel like more than an app — a brand with a presence, a community of young adults who choose release over rumination. From posters to social media, the identity extends into everyday spaces, carrying the same quiet message: how does one little planet hold so much regret? Somewhere on Earth, someone else is letting go too.

The palette was inspired by the universe — vast, indifferent, and swallowing. Deep navy, night sky, and frost blue were chosen not just for visual calm, but to evoke the specific sadness of letting something go. The universe doesn't hold onto things. Neither should you. The blues also carry nostalgia, that quiet ache that lives alongside regret, making the emotional tone feel honest rather than sterile.



Color & Theme

College students and young adults (19–23) who are emotionally reflective and navigating identity, academic pressure, and relationships. They journal, walk, or distract themselves to process emotions — and while familiar with anonymous digital spaces, they're cautious about privacy and trust aesthetics as a signal of safety.

Who We Designed For

DESIGN DECISION

We paired a handwritten script logo with monospaced, pixelated type to merge two worlds: the personal and the digital. The handwritten feel calls back to the ritual of writing something by hand — something meant only for you — while the coded, ASCII-influenced type grounds it in the digital interface it lives on.



Typography

Ars Oblivion's visual identity was built around a central tension — the intimacy of writing a letter and the finality of burning it, translated into a digital space.

Creative Strategy

Ars Oblivion In Context

BEYOND THE SCREEN

Ars Oblivion was designed to feel like more than an app — a brand with a presence, a community of young adults who choose release over rumination. From posters to social media, the identity extends into everyday spaces, carrying the same quiet message: how does one little planet hold so much regret? Somewhere on Earth, someone else is letting go too.

Ars Oblivion In Context

BEYOND THE SCREEN

Ars Oblivion was designed to feel like more than an app — a brand with a presence, a community of young adults who choose release over rumination. From posters to social media, the identity extends into everyday spaces, carrying the same quiet message: how does one little planet hold so much regret? Somewhere on Earth, someone else is letting go too.

Ars Oblivion is a digital-first emotional release platform where young adults anonymously surrender their regrets into an untraceable void, transforming the deeply personal act of forgetting into a quiet, collective experience.

ARS
OBLIVION

UCI 2026 Desing-A-Thon: Top 5 Professional Track

5 minute read

5 minute read

Inspired by Irvine brands Menya Hanabi and Auntea Jenny, the professional track challenges participants to design products, identities, or experiences that are culturally rooted and community-driven. Like a great meal or neighborhood spot, the mission is to create brands that forge genuine connection and become part of people's everyday lives.

Lost & Found

PROMPT

Regret is something young adults often carry as an isolating, internal burden, this is felt deeply but rarely spoken about.

Modern Day Healing Is Broken

PROBLEM

To give young adults a private, judgment-free space to release regret — and be able to move forward.

GOAL

1

3

2

Anti-archive: Nothing is stored, resurfaced, or revisited.

Emotional Release: The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

No Performance: The space is private and honest, not built for validation or display.

A Digital Tool For Collectors, Built By A Collector

SOLUTION

Ars Oblivion is a digital emotional-release platform that helps users process personal regrets through a private, untraceable anti-archive.
The experience is designed to encourage reflection, release, and emotional closure without permanence, performance, or public visibility.

Key Principles:

Demo

DESIGN SHOWCASE

SKILL & GROWTH

Unique Concept To Life: The Art of Letting Go

Ars Oblivion isn't magic. Releasing a regret into the void won't make you forget, and it was never meant to. The intention is quieter than that: to remind you that you are not alone in what you carry. Every regret you release joins countless others, held by people just like you, living their lives on the same earth. It's an invisible contract between you and the universe — a quiet declaration that you are ready to let go. No data saved. No one watching. No interference. Just you, and the choice to release.




This project was challenging, but rewarding in the end. Tackling the idea of forgetting while weaving in a sense of community wasn't easy — regrets are deeply personal, and finding a way to honor that intimacy while still making something that felt collective and uniquely its own was one of the most meaningful design problems we've ever solved.



User Interviews

USER RESEARCH

We conducted qualitative interviews with 7 college students, ages 19–22, to understand how young adults experience and process regret.

2

1

3

Regret is tied to identity 

Users linked regret to moments of immaturity, disappointing others, or wishing they had acted differently.



No Performance

The space is private and honest, not built for validation or display.

Emotional Release

The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

We archive our mistakes because they left a mark, while our joys fade because they don't linger. Just like machine learning, we need the failure to map out the flight. You have to stumble once to know exactly where you'll never walk again

Maliyah Miller, 19

The palette was inspired by the universe — vast, indifferent, and swallowing. Deep navy, night sky, and frost blue were chosen not just for visual calm, but to evoke the specific sadness of letting something go. The universe doesn't hold onto things. Neither should you. The blues also carry nostalgia, that quiet ache that lives alongside regret, making the emotional tone feel honest rather than sterile.



Color & Theme

College students and young adults (19–23) who are emotionally reflective and navigating identity, academic pressure, and relationships. They journal, walk, or distract themselves to process emotions — and while familiar with anonymous digital spaces, they're cautious about privacy and trust aesthetics as a signal of safety.

Who We Designed For

DESIGN DECISION

We paired a handwritten script logo with monospaced, pixelated type to merge two worlds: the personal and the digital. The handwritten feel calls back to the ritual of writing something by hand — something meant only for you — while the coded, ASCII-influenced type grounds it in the digital interface it lives on.



Typography

Ars Oblivion's visual identity was built around a central tension — the intimacy of writing a letter and the finality of burning it, translated into a digital space.

Creative Strategy

Ars Oblivion In Context

BEYOND THE SCREEN

Ars Oblivion was designed to feel like more than an app — a brand with a presence, a community of young adults who choose release over rumination. From posters to social media, the identity extends into everyday spaces, carrying the same quiet message: how does one little planet hold so much regret? Somewhere on Earth, someone else is letting go too.

Ars Oblivion is a digital-first emotional release platform where young adults anonymously surrender their regrets into an untraceable void, transforming the deeply personal act of forgetting into a quiet, collective experience.

UCI 2026 Desing-A-Thon: Top 5 Professional Track

ARS OBLIVION

5 minute read

MY ROLE

Brand Designer
UX/UI Designer

TEAM

Adrianna D
Mani E
Emma W

CONTEXT

UCI's 2026 Design-A-Thon

TOOLS

Figma

Photoshop
Illustrator
Perplexity

TIMELINE

3 Days

MY ROLE

Brand Designer

UX Researcher

TEAM

Adrianna D

Mani E
Emma W

CONTEXT

UCI's 2026
Design-A-Thon

TOOLS

Figma

Photoshop

Illustrator
Perplexity

TIMELINE

3 Days

Inspired by Irvine brands Menya Hanabi and Auntea Jenny, the professional track challenges participants to design products, identities, or experiences that are culturally rooted and community-driven. Like a great meal or neighborhood spot, the mission is to create brands that forge genuine connection and become part of people's everyday lives.

Lost & Found

PROMPT

Regret is something young adults often carry as an isolating, internal burden, this is felt deeply but rarely spoken about.

Modern Day Healing Is Broken

PROBLEM

To give young adults a private, judgment-free space to release regret — and be able to move forward.

GOAL

1

3

2

Anti-archive: Nothing is stored, resurfaced, or revisited.

Emotional Release: The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

No Performance: The space is private and honest, not built for validation or display.

A Digital Tool For Collectors, Built By A Collector

SOLUTION

Ars Oblivion is a digital emotional-release platform that helps users process personal regrets through a private, untraceable anti-archive.
The experience is designed to encourage reflection, release, and emotional closure without permanence, performance, or public visibility.

Key Principles:

Demo

DESIGN SHOWCASE

SKILL & GROWTH

Unique Concept To Life: The Art of Letting Go

Ars Oblivion isn't magic. Releasing a regret into the void won't make you forget, and it was never meant to. The intention is quieter than that: to remind you that you are not alone in what you carry. Every regret you release joins countless others, held by people just like you, living their lives on the same earth. It's an invisible contract between you and the universe — a quiet declaration that you are ready to let go. No data saved. No one watching. No interference. Just you, and the choice to release.




This project was challenging, but rewarding in the end. Tackling the idea of forgetting while weaving in a sense of community wasn't easy — regrets are deeply personal, and finding a way to honor that intimacy while still making something that felt collective and uniquely its own was one of the most meaningful design problems we've ever solved.



User Interviews

USER RESEARCH

We conducted qualitative interviews with 7 college students, ages 19–22, to understand how young adults experience and process regret.

2

1

3

Regret is tied to identity 

Users linked regret to moments of immaturity, disappointing others, or wishing they had acted differently.



No Performance

The space is private and honest, not built for validation or display.

Emotional Release

The platform transforms regret into a moment of closure, allowing users to move forward with less emotional weight.

We archive our mistakes because they left a mark, while our joys fade because they don't linger. Just like machine learning, we need the failure to map out the flight. You have to stumble once to know exactly where you'll never walk again

Maliyah Miller, 19

The palette was inspired by the universe — vast, indifferent, and swallowing. Deep navy, night sky, and frost blue were chosen not just for visual calm, but to evoke the specific sadness of letting something go. The universe doesn't hold onto things. Neither should you. The blues also carry nostalgia, that quiet ache that lives alongside regret, making the emotional tone feel honest rather than sterile.



Color & Theme

College students and young adults (19–23) who are emotionally reflective and navigating identity, academic pressure, and relationships. They journal, walk, or distract themselves to process emotions — and while familiar with anonymous digital spaces, they're cautious about privacy and trust aesthetics as a signal of safety.

Who We Designed For

DESIGN DECISION

We paired a handwritten script logo with monospaced, pixelated type to merge two worlds: the personal and the digital. The handwritten feel calls back to the ritual of writing something by hand — something meant only for you — while the coded, ASCII-influenced type grounds it in the digital interface it lives on.



Typography

Ars Oblivion's visual identity was built around a central tension — the intimacy of writing a letter and the finality of burning it, translated into a digital space.

Creative Strategy

Ars Oblivion In Context

BEYOND THE SCREEN

Ars Oblivion was designed to feel like more than an app — a brand with a presence, a community of young adults who choose release over rumination. From posters to social media, the identity extends into everyday spaces, carrying the same quiet message: how does one little planet hold so much regret? Somewhere on Earth, someone else is letting go too.

College students and young adults (19–23) who are emotionally reflective and navigating identity, academic pressure, and relationships. They journal, walk, or distract themselves to process emotions — and while familiar with anonymous digital spaces, they're cautious about privacy and trust aesthetics as a signal of safety.

Who We Designed For